Maciej Karczmarz

I build backend, cloud, and automation projects with business needs in mind: reliable processes, useful data, and controlled operating costs.

Profile
Primary languageGo
Cloud focusAWS/DO
Automationn8n/RAG
Runtime disciplineUnity/UE5

Profile

Technology shaped by business needs.

I study Computer Science at Rzeszów University of Technology, specializing in cybersecurity and cloud solutions. I develop projects in Go, Python, AWS, and Kubernetes, connecting technical decisions with process needs, operating costs, and technological risk.

01

Backend / Cloud

Go services, distributed systems, cloud infrastructure, and API integrations. I develop automation that connects tools and reduces manual work.

02

3D / Technical Art

Production experience optimizing 3D assets for Unity. I bring the same attention to performance, resource limits, and technical requirements to backend and cloud projects.

03

IT / Business processes

I translate process needs into integrations and automation. In SmartOffer, I worked with a team on B2B quoting for a business client; in Gix, I develop data collection cost estimation with a FinOps focus.

04

Security / IT audit

I am interested in systems security, IT audit, and technological risk assessment. I want to understand how infrastructure, data flows, and technical decisions affect business continuity.

Skills / Stack

Go, cloud, automation, APIs, and 3D tools.

Go, Blender, UE5, Unity, Houdini, AWS, n8n, Gaea, Quixel, and Substance 3D Painter.

Selected Projects

Systems, automation, renderers, and simulations.

Each project starts with a practical need: preparing B2B quotes, monitoring market data, or processing spatial data. I show the technical constraints and how the solution supports the process.

Gix real-time currency monitoring interface

Project / 01

Gix

Real-time currency monitoring system that aggregates data from exchange points to provide current market insight.

Role
Backend / cloud cost engineering
Constraint
Live exchange-rate data, hosting, and operating cost must stay controlled.
Impact
Combines distributed exchange-rate data collection with Kubernetes deployment and Datadog observability. A cost estimation module is in development to support FinOps decisions.
SmartOffer automation panel

Project / 02

SmartOffer

Team competition project for AB Bechcicki: automation of B2B offers and cost estimates for the construction industry.

Role
Automation / RAG workflow engineering
Constraint
Text, voice, and attachment-based inquiries need to be matched with a catalogue of around 98,000 products.
Impact
Combines AI search, n8n business workflows, and an AWS deployment to support preparing offers for a business client.
Nequ3D platform

Project / 03

Nequ3D

An analytics platform processing reality capture data into OpenUSD scenes using NVIDIA RTX Neural Texture Compression.

Role
OpenUSD Edge-to-Core Pipeline
Constraint
Spatial scanning data (LiDAR) processing requires memory optimization, a high-performance backend, and offline analytical tools.
Impact
Demonstrates 3D systems architecture: Go backend, OpenUSD/Python processing, Wails analytics, and local LLM assistance for reporting.
Oentike Local Mushroom Conditions Helper

Project / 04

Oentike

Local mushroom-conditions helper for Polish forests: explainable scores, a coarse seasonal map, and an offline atlas.

Role
Full-Stack Development
Constraint
Building a reliable local condition scoring system with an offline-ready atlas and precise geolocation data processing.
Impact
Delivers explainable condition scores and a 9-day season trend using Go, PostGIS, and an Astro UI with a Tauri desktop wrapper.
Honeypot Raspberry Pi stack

Project / 05

Honeypot

A Raspberry Pi honeypot stack collecting and visualizing attacks against exposed services for controlled academic scenarios.

Role
Security / Operations
Constraint
Needs a controlled, safe environment to track, ingest, and analyze cyber attacks against common protocols and fake web pages.
Impact
Integrates Cowrie, OpenCanary, Promtail, Loki, and Grafana into a cohesive pipeline for threat intelligence and log aggregation.
Sand-Simulation granular physics simulation

Project / 06

Sand-Simulation

Granular physics simulation focused on natural particle behavior and environmental interactions.

Role
Simulation / performance thinking
Constraint
A high number of particles needs simple, stable rules and efficient behavior updates.
Impact
Shows simulation thinking, compute efficiency, and believable behavior under motion.
GRATS OpenGL renderer

Project / 07

GRATS

Minimal graphics renderer built to explore OpenGL and graphics programming fundamentals.

Role
Low-level graphics programming
Constraint
A renderer requires understanding the graphics pipeline closer to hardware and API behavior, not only finished engines.
Impact
Strengthens technical rendering knowledge that informs later asset, scene, and real-time performance decisions.
GRAT weather data visualization application

Project / 08

GRAT

Interactive weather data visualization system integrating OpenWeatherMap, Google Maps, and Windy into one readable application.

Role
Application / API integration
Constraint
Environmental data from several sources has to become consistent and readable.
Impact
Shows API integration, data visualization, location context, and desktop-tool thinking.

Experience / Education

Experience, education, and engineering thesis.

Concrete production experience creating and optimizing 3D assets for Unity engine requirements. Computer Science path supplemented by C++ development, data analysis, web projects, AI, hackathons, and SKNI KOD activity.

Work

Nov 2024 - Jan 2025

3D Artist

Simplicity Games / Rzeszow

Designed Blender models from scratch and references, created optimized low-poly meshes, LODs, and collision meshes. Built PBR textures in Substance Painter, baked normal maps, improved UVs, and optimized assets for Unity requirements.

Engineering Thesis

Bachelor's thesis

Game Level Building Techniques Using a Game Engine

Thesis pipeline

Procedural Gaea + Houdini + Unreal Engine 5 pipeline, vegetation HDA tools, Auto Blend material, and three biomes.

Open thesis

Education

March 2026 - Present

Master's Studies - Computer Science

Rzeszow University of Technology / Rzeszow

Specialization in cybersecurity and cloud solutions. I develop my interests in systems security, cloud infrastructure, IT audit, and technological risk assessment.

Oct 2022 - Feb 2026

Bachelor's Studies - Computer Science

Rzeszow University of Technology / Rzeszow

Projects across C++, Python, MATLAB, R, React, AI, and 3D graphics. Participation in NASA Space Apps Challenge, DIGIEDUHACK, Hack SPACESHIELD, Hack CARPATHIA, and SKNI KOD activity since 2022.

Sep 2019 - May 2022

Math / Physics / Computer Science

Public General Secondary School / Stalowa Wola

Advanced science profile forming the foundation for later engineering and computer science work.

Contact

Cloud, automation, and the business context of IT.

I am open to junior Cloud / DevOps and backend roles, as well as opportunities to develop in IT audit and technological risk assessment.